PREVIEW: RESONANCES
over 3 years ago
– Fri, Oct 15, 2021 at 07:49:45 PM
Greetings Adventurers!
Yesterday, we gave you a look at what the Iron Kingdoms version of a warlock is like. Today, we’re going to show off a bit of the resonances we have in store. (Preview pages below the sig.)
A resonance is a subclass of the warlock that you choose at 1st level, and indicates the kinds of warbeasts you are able to bond with. In addition to abilities unique to that resonance, each one also has a list of spells they can learn (we’re holding onto that surprise for now!) and a roster of warbeasts with their animus options.
That’s correct, options. When you bond with a warbeast, you’ll have the chance to shape its animus to your liking from a selection of different spells. Each warbeast you can bond with has at least one animus, but more powerful ones have two or more. The GM can randomly determine what animus a beast has when you first bond with it, or you can take the time to sculpt the creature into your desired tool!
Animi are a versatile way for warlocks to customize their spell lists. The warlock, by default, has a limited number of spells they can know, so choosing the right warbeasts and picking the animi that are right for you is a critical part of playing the warlock class.
Until next time, thank you for your continued support, and please share this project so that we can maximize your stretch goal rewards!